Specially if it is a background done by someone else for the most part. It's mentioned that he didn't do the background for C&C so I don't know how balanced it is to compare that to how another artist approaches backgrounds. A good background can make a situation feel real and enhance a character's personality and presentation. A background sets the stage for everything in a picture, be it porn, comics, or anything. The background of a picture, is a character in and of itself. Each with its own level of detail.Ībove all, think about this. Air isn't is perfectly see-through, so eventually everything fades into nothingness, but to keep it simple, try this: Have your foreground, midground, background, and farground. The farther back we go, the less detail and saturation everything gets. Everything in the foreground including the renamon and the objects around her, has plenty of detail to fully distinguish it. Remember this picture? This picture shows what I mean. Think of WHAT is going in your background when you think about WHO is in the picture.ģ) You seem to have perspective down pretty well, so I don't need to teach you that, but just remember that the farther away something is from the foreground, the less detail and color it will have.
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The pothead dorm resident is going to leave his room full of Taco Bell wrappers and have wrinkly Bob Marley posters. A stern corporate exec would have that super neat office with the random desk objects placed around him. The orderliness of your scene goes a long way towards defining the characters and settings you convey. It looked like your average bedroom with random decorations and junk around. There was a little bit of clutter to the place and it set the mood quite well. The best example of this I can find of this is your Ordinary Sanctum stuff.
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If you were to draw yourself sitting at your PC now, would your room look neat and orderly with everything in its place? I'm guessing not. That locker room looked more like a low budget porno filmset than a high school shower, no offense.Ģ) Don't be a afraid to get messy! Look around your room. Something like a towel hanging, an open locker, a locker with huge dent in it, graffiti, A sign that says "NO GROPING." Anything that can help to sell the environment and the situation helps. Remember how neat and orderly the locker room looked in C&C? I have NEVER seen a locker room like that. I'm not saying you have to make an incredibly detailed background like Kacey (Hell, I can't make one that detailed.) and I can understand simplifying things on a bigger project, but try these things to improve the backgrounds and give them a bit more life.ġ) Add some irregularities.